Use the crowbar to get to it. The policeman patrols on the veranda and will remain there until you find the scissors or draw attention to yourself. The mayor of the city now flaunts on the screens - follow him to his estate. Install it to the left of the big picture and activate both lamps. Climb up to the second floor again and cut off the patch from the carpet. On to Act 3 and Mr. Otto's house! Get out from the right exit and head right to enter the bathroom. Grab two boxes and head back up the ladder. Take the switch in the doll and exit. This is how you find the safe. Insert the battery and pull the lever twice to make the car bring the key. It will not be possible to lure him out, so wait until he sits down in a chair and go behind the shelves on the left. Once Quentin wakes up you have a small open world to explore. Next up, look behind you as you face the safe and next to the stairs is a picture on the wall. After being caught in the basement in Act 1, Mr. Peterson kidnaps Nicky Roth and locks him in the basement in another room. Jumping on trampoline. Upon entering the Bakery from the front door, crouch down and wait for Gerda to turn around from the players. To beat Act 1 in Hello Neighbor 2, players must collect four keys to unlock the Neighbor's basement. The best unofficial guide for neighbor alpha game, developed by a fan of hello, perfect for beginners and intermediate players. Get out onto the road and run to the left side for airplanes and birds. MORE: Hello Neighbor 2: How To Beat Act 2. The third block is on the other side of the house, inside the toilet. He will move away and you will be able to pick up the hand with the sword. Unlike Act 1, the Mr. Peterson's house is different in color, size, and a huge wall surrounds it. Climb up, take the key and open the grate. You want to break into his house and access his basement, but the neighbor guards his house very carefully with traps, alarms, and general vigilance. The mark on the map indicates a pile of earth in front of the house. To do this, climb into the mayor's house and find a fire extinguisher. In Alpha 1, there was no keypad, and there were two wooden boards instead of just one. Hello neighbor act 2 walkthrough starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. Yes, yes, just here the neighbor likes to go. Grab the fire extinguisher, and put out the fire to get the key. Let the dog eat while you dig the ground yourself. -4 Go to the house and go around it on the right side. You need to find the numbers around the room that match the colors on the lock. The other is boarded. One window up the ladder was removed. The clock will indicate the time - "11:35". Climb to the second floor and wait for the neighbor to leave. -5 Go through the ventilation, go to the right and go up the . Insert the battery into the toy and press the lever. Hello Neighbor 2 is even more puzzle orientated than the first game, as you find and combine items from the environment to plunge deeper into the house and the surrounding buildings. Here is our official Act 2 SpeedRun walkthrough of Hello Neighbor, where we are using the Key to escape. Based on where the neighbor is patrolling, getting to it may require a different route than I used, but the most direct way is to go around andenter the front door, then go through the door on your right. Peterson will be patrolling inside. Leave him there, and now you can run back down to the bathroom. On the left, you will see two wooden platforms. There is a shovel here - take it. Nahda is an enthusiastic writer with a love for games who one day decides to put the two together. The bush outside will be yellowed and withered (instead of vibrant green as it was before). The house is surrounded with tall walls(the giant house is most likely Nicky's trauma making it look so exaggerated. However, before we go up, there are two things to do in the bakery's kitchen to open the locked book on the second floor. Jump into the trampoline and bounce out of the house. 3 12 | , After regaining control over your character, approach the door and peek through the keyhole. See. Insert the fuse into the shield and go down. Use three letters from these words to open a secret passage - "NOT". Run to the missing boy's hut and follow the road with the forbidden signs. This means the Hello Neighbor 2 safe code is: 1984. To do this, go up to the master's bedroom and climb through the window. Exit the room and head down the staircase to get back into the main part of the house. Act 2 is the second longest act in the game. Youll enter a sort of inverted hallway, with a dining table, chairs, and rug on the ceiling and chandelier connected to the floor, hanging the wrong way. Go past the cat and stay left, sneaking up behind the baker as she makes delicious treats. Use the key to open it and grab the fish-shaped treat. Get out from the bathroom window and jump left to the balcony. Inside, climb the ladder, then jump up to the upper level. Go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. Now go outside to the balcony through the door near the bed. Hello Neighbor 2 Part 4 Mayor's House Trophy puzzles, Museum Animal Heads and book puzzle, Hello Neighbor 2 Part 5: Escape the museum from the Final Boss, Hello Neighbor 2 Part 3 Hunter's House Map and Museum Safe Code, Car and Globe puzzles, Hello Neighbor 2 Part 2: Bakery Cat Puzzle and Museum House Puzzle, Hello Neighbor 2 demo is a standalone experience releasing this month, Hello Neighbor 2 beta start date, how to access, and what you get, Hello Neighbor 2 has a release date, pre-orders and beta available today, Pokemon Scarlet and Violet Mystery Gift Codes. A cutscene will start, and Act 2 will be completed. Inside lies a piece of ice, in which there is a key. Covering the hottest movie and TV topics that fans want. Place the red wheel on the water heater, and turn the wheel. Go to the second floor and enter the bedroom. This sends the car under the bed, where it grabs the final key. Download Guide For Hello Neighbor 1.1 on Windows Pc. Place this layout on the left side of the map. </p> <p>If you want to ask a question for this game, please use the ask a question box which is above on the right. On the dresser on the left is a torn up photo you can interact with. On the right side of the shelf, a box will move away, in which lies the key. Jump off the platform on the red planks visible above. Open the lid of the toilet to find Cube Number 9. Walk across the boards and examine the empty frame. Download Apk (1 MB) Technical details. RELATED: Apple Arcade: Best Puzzle Games, Ranked. There is nothing to do on the second floor now. The basement is the largest part of the house, this is the location the Neighbor attempts to keep the player from entering. Before he gets him, Aaron breaks a window and distracts Mr. Peterson. Behind the wardrobe is a pressure plate you can drop the kettlebell on. After Hello Neighbor 2s opening cutscene, you find yourself by your crashed van stuck inside a barn. Its in a display case on the far wall opposite the second model house, behind two vertical display cases holding dolls. This includes keys and other puzzle items. When you reach the top, directly to your left is an intersection where the fence meets the sloped roof. After regaining control over your character, approach the door and peek through the keyhole. Down here, interact with the newspaper on your right, then the key on your left and open up the storm doors to escape. Hello,thanks for supporting the last video i published,like i say,i will make a video of the act 2 of Hello Neighbor.If you like this videos please push the . A huge wooden wall with a barbed wire fence was added all around the lawn and house. Change language. The book itself is on the table on the second floor. Another boar is hidden on the second floor. Return to the room to the left of the bedroom. Grab the giant Lego guy holding a crowbar off the toilet. First, go inside your own house - it is right . The first block is next to the safe. Cut the patch with scissors. There is a patch on the heart; cut that patch with the scissors to reveal the clocks hour hand. -8 Go downstairs and inspect the toilet. You will find yourself at the neighbor's house. Players need Scissors to remove them. The biggest news of the day airdropped to your inbox. Here, take the boy doll. If he starts standing in front of the car and refuses to move, slip out of the move behind him, go downstairs and make some noise with an alarm clock or other noisy item, then go around him to collect the key from the car. The letter is here. Its time to return to the mysterious Peterson house in Hello Neighbor 2, this time playing as a journalist searching for answers about the familys missing children. The answer to the safe lies in four numbered cubes found scattered around the house. Title: Hello neighbor act 2 guide Author: Fimuyo Nomosuxa Subject: Hello neighbor act 2 guide. Get on the bed and start jumping like on a trampoline. The player must use the water wheel to make water flow through all the pipes. Use the chisel on the cobweb to retrieve a dumbbell. Rotate it until the red and blue stripes are next to each other. To open it, you need to activate four boar heads in the allotted time. Using the crowbar to escape. In Act 2, your objective is to get out of the neighbor's house. Hello Neighbor 2. Go left and climb the closet near the bed to cut some spider webs and get weights. Under the stairs, there is a hole where you can hide. Really enjoying climbing through that backyard window? The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. Covering the hottest movie and TV topics that fans want. Mysteriously, the Lego guy will be back on the toilet and the crowbar will be unlocked -- grab it out of the Lego guy's hand! They're far more stylish than your average video game website tat. !). He climbs out of a trapdoor and is in Mr. Peterson's yard. Here hangs the head of a scarecrow. Hello neighbor act 2 walkthrough In Hello Neighbor act 2, I now know an easier way to beat the act! Hello Neighbor 2 is a sequel to a colorful stealth horror game in which you have to solve the mystery of the disappearance of several children. Use the scissors to cut the cobwebs in the green shelf immediately to your left, and grab the blue lamp sconce. Watch the cut scene. Act 2 is all about exploring the house of the Baker, trying to figure out her secrets in Hello Neighbor 2. The next photo piece is in the crate on the landing. Look for a big pump device with a red pull lever, and follow its wires to a nearby door. The player again must get the dollhouse key and unlock the bathroom. Use it on the car and pull the lever to open the trunk. Having reached the house, go up to the second floor and open the only door locked here. After the room is flooded, return to the hallway outside the kid's room andopen the door nearby. Take the fire extinguisher. Developed by Dynamic Pixels and published by tibyBui. Even higher you will see a wild boar. Head through the door on the opposite side of the room, and grab the gold key off the keyring on the wall. Head right to the table where the race car toy control is placed. In the green crate under the desk, there is a lever. Now turn left toward the cat. Insert it into the device on the wall and activate. No part of this site or its content may be reproduced without the permission of the copyright holder. Interact with the camera to trigger a cutscene. But what is the answer? In front of you is an example of the puzzle you need to solve to free yourself - a mesh of brightly hued cogs next to a lever. Pick up the green gear. Grab the block of ice out of the freezer, then throw it into the oven/fire on the opposite wall. It is in a shack high up on the house. From the book, go through thee nearby door into the adjoining bedroom. Exit to the hall and find the door nearby. Take the crowbar with E, then open the crate with the bar equipped. This slides open a hidden compartment with a sword inside. Ready to tackle Dr. Seuss's nightmare mansion in a hilarious bout of . -7 In the hallway outside the kid's room, go up the ladder and look across to see a red faucet. The activation sequence does not matter. He escapes the house and Mr. Peterson sees Nicky run away and starts to pursue him. -10, ( 100%, ), Hogwarts Legacy ( ) . Take the grid and enter the shaft. Upon forcing the Baker to investigate the second floor, quickly jump out off the balcony and complete the following steps: The clock puzzle requires a series of steps: To open the cash register, type in 1576, which can be seen on the photo to the right, and take the Wing-Shaped Key. Click on the lever again to get the key. Getting on the actual pipe is sort of annoying due to the controls, and it takes a few tries. Go back to the photo room and put all the pieces into the frame. This opens a secret compartment on the other wall containing another photo piece. Use it on the door lock on the second floor (heart-shaped lock). The next morning you will see the police who cordoned off the house of the missing boy. Store Page. Leave the room, turn around the corner to the left and see the ventilation shaft. This will turn on the coils in the flooded room, freezing the water. Now you can walk through this area that used to be filled with water and had a a patrol shark. Enter the kitchen through the back door of the Bakery. This plays a show called Sound of Nature, or rather Nouds of tenure. Hello Neighbor 2 Safe Code. The events of Secret Neighbor happen when this happens. Well show you the solution to just about every required puzzle in the whole game, however, we will keep spoilers to a minimum to preserve your experience. You may have to repeat the steps several times, as you may not have time to use all four keys. Directly in front of you, at the base of the scaffolding, is a table surrounded by lit candles. Pull the chair off the door so you can get back in later. Each main act throughout stealth horror game Hello Neighborhas you trying to outwit the title villain and work through his house to uncover secrets, or even escape his vile clutches after being captured. When you awake on your first day in the neighborhood, you will be in your TV reporting studio. Use the Museum key to open the door by the shovel. Climb up the beams and activate it. Here is a letter. Another cup is in the mayor's bedroom. Take the scissors from the desk on the left. Hello Neighbor: Hide .. 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